"World of Warmcraft" ("Fate of the World") – Why Skeptics Should Rejoice
There we go again with the Guardian trying to launch yet another warmist plaything, this time of course not killing anybody, or in truth, killing even more people than before.
I am talking of course of “Fate of the World“. a game that (according to Adam Vaughan)
“puts players at the helm of a future World Trade Organisation-style environmental body with a task of saving the world by cutting carbon emissions or damning it by letting soaring temperatures wreak havoc through floods, droughts and fires“
Obviously, with much less splatter to show there is not going to be an outcry like with Franny Armstrong’s disaster, yet there are many reasons to rejoice at this ultimately self-defeating propaganda piece. You see, the video game, renamed “World of Warmcraft” on Twitter by the incomparable Ed Yong of Discover Blogs fame, is surely like a dream come true for many a skeptic.
As suggested by Vaughan, and then reported in an accompanying first-hand-experience article by Jack Arnott, gamers aren’t going to be presented pretty choices:
“Put an emissions cap on a growing economy, stifling growth, and they’ll get fed up and throw your agency out of the area. Encourage investment and prosperity and there’ll soon be environmental consequences.[…] wars and natural disasters are often triggered inadvertently by your decisions, and you’re informed each time a major species becomes extinct […] If a regime is refusing to bow to demands, why not sponsor an insurgency force to take them out? Better yet, if a country has an unforgivably high population to emissions ratio (I’m looking at you, North America), why not covertly sterilise the population?“
(Yes, yes, of course it’s all in the spirit of “dark humor“. Who would have ever thought, “dark humor” includes now playing mass-murders and genocide on a games console…let’s get out those Rwanda jokes and Hiroshima stand-up comedy!!)
What will people learn from Fate of the World, but that, according to mainstream AGW belief, hugely unpopular policies are needed to prevent “environmental consequences“, alongside forcing people to remain (or to become) poor, killing many of them by absolutely unlawful, violent regime-change sponsorships, eliminating the undesirables, etc etc? Even the existence of a “Dr Apocalypse” mode, “in which your goal is to raise temperatures around the world as much as you can without losing the political support of different regions” (in Arnott’s words) can be easily seen as a further manifestation of “AGW believer bloodlust”.
Why, if I will ever need to demonstrate that the average AGWer is a humanity-hating warmonger looking forward to inspire violence and ruin the lives of as many people as possible…I’ll do worse than pointing to a copy of “Fate of the World”.